We named our new studio Owlcat Games and launched a Kickstarter campaign to fundraise for the development, and the feedback was overwhelming.
We have played tabletop Pathfinder a lot, and to our surprise, no one has ever developed an RPG based on this fantastic universe. With the success of Pillars of Eternity and the following renaissance of the CRPG genre, we have decided to make the game that we have always dreamed about-that’s how the idea of Pathfinder: Kingmaker was born. Later they joined Mail.Ru Group gaming division and worked on MMORPG called Skyforge. The team leads got to know each other while being a part of a Russian game studio Nival and developing the critically acclaimed titles such as Silent Storm, Heroes of Might and Magic V, and Allods Online. And we always wanted to make our own game in the genre. We loved those games and brought the memories of those adventures throughout the years. Many of us grew up playing CRPGs that will later become what we call classics. How did the studio pick CRPG as its major genre?ĪT: The core members of Owlcat Games are the industry veterans who started their careers back at the beginning of the 2000s. Read on the interview and if you are a console gamer, there is fantastic news for you in the interview below. Answering our questions is Andrey Tsvetkov who is the Head of Publishing at Owlcat Games. We recently had the opportunity of an interview with Owlcat Games and we secured the opportunity to get to know more about the developer and their brand new project Pathfinder: Wrath of the Righteous.
The Kickstarter campaign for the game is a huge success with the project securing most of its stretch goals as well. Owlcat Games is currently working on its next project Pathfinder: Wrath of the Righteous. If you are a fan of CRPGs then chances are that you have already played their brilliant first title Pathfinder: Kingmaker which is essentially based on the classic tabletop RPG Pathfinder. Owlcat Games is not a new developer when it comes to CRPGs.